Lars Stuursma

Gameplay Programmer & Game Developer

Welcome to my portfolio!

Portfolio

Proffesional Project | Lead Programmer & System Designer

Unity | VR | C#

Group Project | Lead Programmer & System Designer

Unity | C#

Personal Project | Game Developer

Unity | C#

Personal Project | Game Developer

Unity | C#

Title Project

Type Project | Role

Game Engine | Coding Type

Title Project

Type Project | Role

Game Engine | Coding Type

Title Project

Type Project | Role

Game Engine | Coding Type

Title Project

Type Project | Role

Game Engine | Year Released

Title Project

Type Project | Role

Game Engine | Year Released

Title Project

Type Project | Role

Game Engine | Year Released

About me

Hi! I am Lars Stuursma,

A 24-year-old passionate gameplay programmer and game developer based in the Netherlands. I have a love for robots, cartoons, and a lifelong obsession with Legos. I bring that same sense of play, creativity, and curiosity into everything I create.

I’m especially drawn to action-packed and immersive games, with favorites like Dead by Daylight, Call of Duty Zombies, Ratchet & Clank, Uncharted, FNAF: Security Breach, Fortnite, and classic LEGO titles. Whether it’s high-stakes gameplay or creative world-building, I love games that keep you engaged and constantly learning.

I thrive both independently and in team environments, bringing strong communication skills, reliability, and an organized, inclusive mindset. I’m hardworking and always give my all, especially when I’m passionate about the project.

Whether I’m prototyping mechanics, refining game feel, or diving into new ways of coding, I’m always eager to grow, explore, and bring exciting ideas to life.

Let’s build something awesome together.

Skills

Hard Skills

Unity 3D

Visual Code Studio

Blender

Adobe Photoshop

Adobe Premiere

Soft Skills

Social

Communication

Creative

Open-Minded

Organized

Teamwork

Code Languages

C#

Education

Hanze Groningen

2024 – Present

Creative Media & Game Technologies | Bachelor Degree

1st Year at Hanze University, Creative Media & Game Technologies. Where I developed my passion for programming.
I have learned through lesson material and self study during this study till now.